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Heavy Guardian
Weapon(s) Used Warglaive
Properties Physical Melee Tank

Summary[]

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Gameplay[]

Summons rock guardians to shield allies. A versatile defender, reliable in all kinds of high-pressure scenarios.

Excels at resisting physical damage. Guaranteed block allow Heavy Guardian to defend effectively while delivering counterattacks.

Skills[]

Passives[]

War-Ending Edge[]

Rage is an essential resource for casting special attacks and some specialized skills, with an initial upper limit of 100 points.


Sand Crystal[]

Each seal grants you 10 points of Light Energy after consumed and has a 10 second cooldown. Initially starts with 5 Divine Seals


Guardian of the Rock[]

The state lasts for 8 seconds, gaining dominance, increasing one's physical defense by 100% and maximum health by 50%, and continuously gaining 40 rage points.

Basic Attack[]

Sword of Justice[]

Swing the warglaive to perform up to four attacks, each attack dealing a percentage of your physical attack power as physical damage and gaining 5 rage points. Perfectly dodging a boss's red flash attack will trigger counter.
DMG: 30% → 40% → 52% → 78% Counter DMG: 100%
Preview

Mastery Skills[]

Shield Bash[]

Slam surrounding enemies, dealing a percentage of your physical attack power as physical damage and gain a percentage of your physical attack power as a shield that absorbs all damage, which lasts for 12 seconds. When there are enough Sand Crystals, up to 2 Sand Crystals will be consumed, and each additional Sand Crystal consumed will add additional shield value. (Shields can be stacked, but not more than 100% of the health limit)
DMG: 130% Shield per Sand Crystal: 50% Cost: 40 rage Cooldown: 1 sec
Preview


Block Impact[]

Smash the weapon violently, dealing a percentage of your physical attack power as physical damage to enemies around you, and enter the blocking impact state. During the duration, the blocking probability is increased by 50%, and the physical damage received by blocking is reduced by 30%.
DMG: -% Cost: 40 rage Duration: - sec
Preview

Ultimate Skill[]

Rock Guardian · Collapse Loop[]

Stimulate the power of rock, instantly dealing a percentage of your physical attack power as physical damage to a large area in front of you while taunting enemy targets within the range. Then condense the energy and immediately obtain 5 sand crystals. At the same time, put yourself into the Guardian of the Rock state.
DMG: 450% Cooldown: 60 sec
Preview

Specialization Skill[]

Broken Star Clash[]

Charge forward with overwhelming force, gaining 25 rage upon impact with an enemy, dealing a percentage of your physical attack power as physical damage to the enemy and stunning them. Unstoppable during the charge. The skill can be charged up to 2 times.
DMG: 260% Cool time: 1 sec Cooldown: 12 sec
Preview


Sandy Cloak[]

Gather sand and gravel on yourself, dealing a percentage of your physical attack power as physical damage to surrounding enemies. Then the sand and gravel condense, dealing a percentage of your physical attack power as physical damage to surrounding enemies every 1 second, lasting 6 seconds. During the effect, rage and sand crystals are continuously restored, and finally 35 rage and 6 sand crystals are obtained.
Initial DMG: 57% Continuous DMG: 132% Cooldown: 15 sec
Preview


Giant Rock Body[]

Condenses the power of sandstone, taunts surrounding enemy targets, and increases the player's physical defense and reduces damage received by 20% for the next 10 seconds.
Phys Def Increase: 10% Duration: 10 sec Cooldown: 35 sec
Preview


Sandstone Grip[]

Swing your weapon to create negative air pressure, gather surrounding enemies to yourself, dealing a percentage of your physical attack power as physical damage, and reduce their movement speed by 70% for 8 seconds.
DMG: 300% Cost: 30 rage Cooldown: 45 sec
Preview


Rockfury Strike[]

Deals a percentage of your physical attack power as physical damage to the target, and reduces the damage taken by the player by 10% in the next 10 seconds. This effect cannot be stacked.
DMG: 400% DMG Reduction: 10% Duration: 10 sec
Preview


Fury[]

Deal a percentage of your physical attack power as physical damage to surrounding enemies, and gain a percentage of your physical attack power of shield that absorbs all damage (shields can be stacked, but not more than 100% of max HP). Take 10% less physical damage, lasting for 12 seconds.
DMG: 500% Shield: 250% Cost: 50 rage & 5 Sand Crystals Duration: 12 sec Cooldown: 15 sec
Preview


Brave Barrier[]

Generates a rock barrier around itself, increasing block damage reduction for a period of time while taunting nearby enemy targets.
Block DMG reduction: 15% Duration: 8 sec Cooldown: 45 sec
Preview


Sandstone Guard[]

A solid boulder is erected in front of you, and you can perform super strong defense on the spot for a period of time. During the defense, you will continue to taunt the surrounding monsters and be immune to all damage. When you resist dangerous skills, the boulder will shatter and counter the target, and deals a percentage of your physical attack power as physical damage to all enemies in front.
DMG: 450% Cooldown: 45 sec
Preview

Talent Tree[]

Media[]

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